Hand of fate 2 getcontext11/10/2022 Loading F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: F:\Program Files (F)\Steam\steamapps\common\Hand of Fate 2\Hand of Fate 2_Data\Managed\UnityEngine.dll (this message is harmless) Renderer: NVIDIA GeForce GTX 670MX (ID=0x11a1) GfxDevice: creating device client threaded=1 I'm also getting a crash on startup and using the -force-feature-level–10–0 launch option did nothing. Logs can be popped up to somewhere like dropbox or pastebin and linked here, or you can email them to including a link to this thread. Keep in mind that the log gets overwritten each time you start the game, so be sure to grab one that includes a crash). Instructions on where to find it are in the FAQ thread. It might also help to have a copy of your game log.
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